- What is that Title?
- Mathematical Games
- Dots-and-Boxes
- Why this site?
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An example game
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What's your level?
- Basic notation
- Chains
- Doublecrosses
- Control and how to keep it
- The Chain Rule
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Yahoo
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Dabble
- The Chain Rule for Other Boards
- The Non-Chain Rule
- Good Greed
- The Short Chain Rule
- The Zero Rule
- Recognizing Chains
- Cutting and Connecting
- Beware the join!
- Chain invasions
- Tactical Sacrifices
- Positional Sacrifices
- The 4-Corner
- Using the Chain Rules
- Cost of Living
- Basic Concepts
- The Fight for the Center
- Standard Openings
- The Yahoo Opening
- The Wilson Opening
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Forgetting who you are
- Sacrificing for Non-Chains
- The Doubletrap
- Errors in Winning Ways
- Aftermath
- Prevention
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Care and Feeding of Chains
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Skip This Proof
- One Quad
- Two Quads
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The Standard Ties
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The Standard Losses
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Using Dabble
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Scoresheet for 5x5 Dots
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Scoresheet for 6x6 Dots
- The Third Chain
- Pivot Moves
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Beyond Life and Death
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The Mirror Strategy
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When are Two Regions Equal?
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Beyond Parity
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Nimdots: The Theory of Delaying Moves
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Nimdots Values
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Using Nimdots Values
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The Value of the 4-Corner
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Nimdots and 5x5 Dots
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Nimstring Strategy in Action
- Proof of the Chain Rule
- Euler's Theorem
- Toroidal Dots and Other Games
- Strings and Coins
- Nimstring
- Nim
- Combinatorial Games
- The
Unreasonable Ineffectiveness of Combinatorial Game Theory
- A Brief History of Dots
- Dots come of age
- The myth of Dots and Boxes
- The Failure of Nimstring
- Nimstring in Practice
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There is no Mathematical Road to Dots
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The Natural Limitations of Dots
- Specific
Problems with Berlekamp's book
- Go
- The Rating System
- Dots Hierarchy
- Chess Ratings
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Comparison with Chess
- Boosting
- Impostors
- Dealing with cheating
- Being a good games player
- Jargon
- ASL
- Trash Talk